6th Line Shared Kit

Whatever you share may or may not be there.

Sharing resources amongst a group can greatly expand the capabilities of group members.

Examples Of Shared Resources

  • Event venues
  • Rental equipment
  • Borrowed cameras
  • Computer labs

Shared Gear

  • If you don't own it, you can't rely on it.
  • Sharing what you have amongst a group
  • Dealing with late returns and damage
  • Damage repair and replacement agreements

Hospitality and Guesting

  • Having guests in your home
    • Lay out rules
  • Staying with other people
    • Beware of overstaying your welcome

Sharing Vehicles

  • Insurance issues

Tracking Shared Material

  • Delicious Library is a good solution for tracking books, games, movies and CDs you share.
  • Loaned materials become lost when people change their contact information.

 

  • It makes sense to share expensive equipment that everyone needs ocasionally.
  • It makes sense to own any gear that you use regularly or rely on for work

3d Printer / Rapid Prototype System / Fabrication Unit

RepRap- http://reprap.org/bin/view/Main/PartsSupplies

fab@home- http://fabathome.org/wiki/index.php?title=Main_Page

Media and Home Automation Infrastructure

A location needs to have digital infrastructure if there is to be productive work, of course.  One of the things people use digital infrastructure for is media playback and storage, as well as home automation.  This kind of kit is generally stationary for obvious reasons, but can be a fun thing to put together and can seriously make a location better for Getting Things Done!

 

Media Infrastructure

<all rooms that accomidate agents stationary needs a way to easily play and record media>

<There needs to be permissions set on media based on groups or users>

<interaction with network needs to be location independent>

 

Security Infrastructure

<All access points need monitoring>

<there need to be security incident scenarios creatable>

STUFF!

 

 

 

LinuxMCE Deployment Guide

From the website:

LinuxMCE is a free, open source add-on to Kubuntu including a 10' UI, complete whole-house media solution with pvr + distributed media, and the most advanced smarthome solution available. It is stable, easy to use, and requires no knowledge of Linux and only basic computer skills.

 

Check out http://wiki.linuxmce.org/index.php/Screenshots for a taste of what it looks like. 

 

 

Multitouch Display Wall / Table

Human Computer Interaction

Humans communicate with computers traditionally by using input devices such as mice and keyboards.  They are communicated with by the speakers and the screens.  This is a single user experience that is not efficient for groups of people doing work at the same time in the same location.  If you have a crew of people who are getting awesome with a computer, well, then you need a Multitouch Display Surface!  These things can be giant, so they are going to sit in your shared line kit and very rarely be moved.

 

Multitouch Display Surface?  That sounds pretty expensive!

Well, if you go buy one sure, but of course empowered friends don't let empowered friends pay retail!  It is suprisingly easy to put one together that preforms on the same scale as a commercial device, and the size on most of them is only limited by how big you can actually build it!  Many places (in Europe) have started using such surfaces for information centers and public internet kiosks.  It's a cost effective way to connect people by the dozens to technology!  IT"S ALSO SUPER COOL!

 

Ok, I'll bite.  How does it work?

The device is actually two seperate devices.  There is a display technology and there is a touch technology.  There are a few schools of thought on how touch detection things should work, and here they are a few!  These methods try and identify 'blobs' which are merely identifiable points on the surface where contact has been made.  The clearer and more responsive the blobs, the better.  You really just want the blobs and not anything that is not in contact with the material, but we will get into that sooner rather than later... but not now!

 

FTIR Method
FTIR stands for Frustrated Total Internal Reflection.
IR light is shined into the side of a flat surface.  This light is trapped inside by internal reflection.  When a finger touches the surface this light is frustrated causing the light to scatter downwards where it is picked up by a IR camera.

 

Diffused Illunimation
IR light is shined at the screen from either below or above the surface.
IR light is mounted underneath a surface with a diffuser.  When an object touches the surface it reflects more light than the diffuser or objects in the background, the extra light is sensed by a camera.  A diffuser is merely a layer that smudges an image, such as a peice of paper or some frosting on a surface.


Don't worry about it if you don't understand what that means yet, because you will! 

That's great, but what about a screen?

There are also a few options for this as well!  

Projection

There are lots of ways to project a digital image onto a surface.  You can use a digital projector, obviously, that will project onto a surface.  You can build a projector out of a light source of some kind and an LCD with the back removed.  LCD screens are actually clear with a white sheet behind them and some thin lights on the edges. You can also use any kind of screen placed in a box with a magnifying lens on the end.  You just have to have visible light going through a surface that digitally displays a screen and projects it out.

LCD Screen

Nothing is as crisp as a strait LCD image.  Projectors slightly 'blur' an image in comparison.  LCD screens often have backlights that emit IR light and that can cause trouble.  

All you have to do is put em together!  It's easy as pie!

 

Infrared Light, how do I love thee?

TFIR and DI touch systems both use infrared light to detect contacts.  Infrared light works exactly like regular visible light, only it's invisible to the human eye.  It goes strait and it goes through some things and not others.  Easy.  There are infared light bulbs and LED's just like visible light, and there are also infared cameras just like there are visible ones.  In fact, most cameras are already infrared but have a filter to block it out.  This is to make sure some nerdlinger's  bulging face veins aren't glowing during his VideoChat with somone in a rabbit suit.

 

TFIR

Many surfaces, like acrylic, retain infrared light.  If you have a thick peice of it and shine light through one edge of it, it will bounce around inside the material.  When something comes in contact with the material the light will actually bounce off that something and make it 'glow'.  If you put your finger on such a surface the only thing that is reflecting that bouncing light is your finger, and it is glowing like the sun on the infrared spectrum.  Below the surface of the material there is usually a thin sheet of another material called a diffuser.  A diffuser can be many different things, but almost all blur the image of whatever is on the other side except where there is a point of contact.  Place a finger on a peice of paper and notice how the shadow of the hand you see is blurry but the dark circle where you are touching it is well defined.  

 

Here is an image of how TFIR works.

 

As you can see, the light is coming from an LED and into the surface of the material.  The internal reflection is causing the light to zam around inside not going anywhere really.  When the finger came in contact with the surface though, it forced light strait down instead of on into the glass to continue bumping around forever.  This causes a blob to form on the diffuser, which can be seen by the camera that tracks contact points.

 

One of the most prominent types of TFIR surfaces are acrylic or plexiglass or some other compatable surface with LED's all around the edges.  This doesn't have to mean all 4 edges of course, but there you have it.  LED's are placed every few inches along the edge and sealed in with some kind of stripping.  In some cases the LED's are mounted into the screen by drilling very small round holes in the material and mouting them inside.  In some cases they are merely mounted against the surface.  A lot of care is taken to make sure that IR light doesn't escape out the edges by using IR blocking tape or some other material.  Underneath or behind the surface is an IR camera.  Whenever a finger comes into contact with the surface it glows in the infrared spectrum brightly enough to identify it against all background light.  From there, it's all software.

 

DI

The DI method of detecting blobs is almost identical to the previous, only the IR light that is being reflected is not coming from inside the surface.  This light can be coming from behind the surface in the form of an evenly distributed IR light source.  The light passes through the layers of the surface without being interupted and dissipate after passing through the final layer, which is a diffuser in most cases.  When an object of any kind comes in contact with the diffuser surface though the light reflects off and creates a blob in IR.  The surface is watched by an IR camera and it detects these blobs.  From there, again, it's all software.

 

 

Choosing a method

There are many pros and cons to both FTIR and DI systems.  In all truth both methods can create more or less equally responsive and effective screens, but there are certainly differences in time investment required, costs, space, and more.  Lets go over our

FTIR vs DI COMPARISON CHART OF SCIENCE

 FTIR

*blobs are nice and clear
* setup needs an led frame which you have to make yourself (soldering needed)
* only allows tracking with fingers, no object tracking

* requires a compliant surface, so that touches also get recognized during dragging operations

DI

* no need for a compliant surface, just an diffuser/projection surface on top
* no need for an acrylic, could use other transparent materials like glass as well
* no frame, allows for some nice box setups..
* no soldering, because you can buy the IR-Illuminators ready to go
* simple setup, difficult to get it working right
* fingers and fiducial marker tracking possible
* blobs are not as clear and sharp, when compared to ftir

 

When talking about object tracking we are talking about tracking the 'blobs' of something like a drink coaster, a cell phone, or a business card, as it moves across the surface.  

 

 

Choosing your materials

Ok, I've chosen a method.  What do I need?

 Well, congrats at making it this far!  There are a LOT of ways to build a table but here is a template to get started on!

 

DI

Clear surface of any material

IR Camera w/ IR Filter

IR Illumination System

Diffuser (may be optional)

Mirror (may be optional)

Project housing

A display system, either a clear LCD panel or some kind of projection system.  (Option if you just want a touch surface)

 

FTIR

Compliant Surface

IR LED's mounted on the edge of clear surface

IR blocking tapep

housing brackets for IR LED's

Diffuser

IR Camera

Clear surface using a TIR surface, such as acrylic

mirros (optional)

Projection system or LCD display (LCD must not put up too much IR light itself, or a filter will have to be layered)

 

So what can I use?

Here is a list of known materials that fit the bill for any of these needed items.  Most materials are actually findable used or hustled!

Compliant Surfaces

Therm-O-Web Heat-N-Bond - Used to iron printed materials onto shirts.

Silicon Caulking 

Non-Woven Interfacing 305L1200 White

 

LEDs

Webcam

The following webcams have easy to remove IR filters:

Creative Webcam N10225 Model No. PD1110 - No IR Filter apparently - Future Shop/Best Buy - North America

SWEEX USB 2.0 1.3 Megapixel camera - Easy to remove IR Filter - MediaMarkt - Belgium

PS2 Eye Toy - easy to remove IR filter - wherever PS2 accessories are sold

XBOX Cam - has IR filter applied to lens - allows IR light to pass

 Logitech Quickcam Chat (budget), IR filter removed, 7 fps @352x188 on Linux, USB 1.1

 Logitech Quickcam Communicate STX, removed IR Filter, 30fps @ 640x480.

  Microsoft VX-6000, IR filter removed, 30fps @640x480, USB 2.0.

  Phillips SPC900-NC

Phillips SPC900-NC (mounted a Philips PCVC740K lens, removed ir-filter)

  Phillips SPC900-NC

paulzain - Point Grey Dragonfly2 + Computar 1.8mm lens

Pleh - Phillips SPC900-NC

Sidje - Samsung VP-D101 FW with build-in but bad IR filter - Creative webcam 3 USB1.1

Gravano - Sweex WC001 (budget) Phillips SPC900-NC (for improved performance)

jibberia - Point Grey Firefly MV

juwaidah1990 - Logitech QuickCam Messenger, IR filter removed, Linux compatible.

BlaXwan - Unibrain Fire-i board camera, firewire, you can order it with lens without ir-filter (4.3 and 1.9 mm fish-eye lens), 640x480@30fps

Matthew180 - Sony MiniDV DCR-HC40, firewire, 720 x 480 @ 60f/s.  Has a “Night Shot” mode which internally removes the IR filter so it is perfect for capturing the IR blobs.  I had this camera already so I used it, but probably overkill and certainly an expensive way to go.

Microsoft LifeCam VX-1000 and it has got an easy to remove IR-filter. It’s just a little piece of glass behind the lens which will pop out by using a knife.

SWEEX USB 2.0 1.3 Megapixel camera has an IR filter easy to remove.

Logitech Quickcam Zoom

 

Diffuser

IR Illuminator

IR Filter

Exposed Film

Magnet ring in an old floppy disk

Clear Material - FTIR compliant

 

Types of Mattresses

Before you buy a new mattress, you need to learn about the different types that are available. If you are unaware of your options you may end up buying something that does not suit your needs. And with the cost of mattresses at an all time high, it is safe to say that you do not want to make a buying mistake. This could result in a loss of several thousand dollars; which is something that most consumers would not be happy about.

There used to be a time when all mattresses were pretty much the same. Fortunately, those days are long gone. While more options can make it difficult for you to choose a mattress, it also goes a long way in ensuring that you get something that is comfortable and affordable.

So what are the different types of mattresses? Does it really matter which kind you buy? Listed below are the three most common types that you will come across:

1. An innerspring mattress consists of springs, a foundation, and the outer fabric. This may sound easy enough, but there are several different types of coils that are used within these mattresses. They include: Bonnell coils, Marshall Coils, Offset coils, and Continuous coils. Each type of coil has something unique to offer. For instance, Bonnell coils are most common and have been used the longest. On the other side of things Offset coils are meant to conform to the body.

2. An air mattress uses air chambers in order to support the body. As you can imagine, this is an entirely different look and feel. While most people do not sleep on an air mattress everyday of the week, they are good for visitors as well as camping trips, etc. With that being said, more and more manufacturers are making luxury air mattresses that are designed for everyday use.

3. Foam mattresses use memory foam as opposed to springs. The main benefit of a memory foam mattress is that it molds to your body within a matter of minutes. Additionally, this allows for your weight to be distributed evenly across the surface of the mattress.

If you are shopping for a mattress you will want to consider all three of these options. Although innerspring mattresses are the most common, it does not mean that this is the right choice for you. You will never know which type of mattress you like the best until you lay on all three.

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