iPhone user experience
Agent software on the iphone should serve as a window into an alternate reality game. Should provide proxy interaction with other game players.
Application itself should, when activity cycle is initiated, post information as friendly (or not so friendly) requests.
Agents provide updates on a time schedule. New events, new messages, and sqldatabase updates all happen every so many hours. The agent software should appear as if it's constantly doing 'things' up until the timer is up and the update happens. Random maths, sciences, and occult symbols flying around in the background of the avatar image would look nice. Agents should typically reply to activity in the middle of their time with anger and frustration at being inturrupted in work for the user, work that is typically 'beneath' the agent to do in the first place. (Or maybe just one more upgrade away from being able to do the users work without having to pay so much 'attention' to it.)
When a user interacts with the wild internet, they send their tasks to their agents to take care of on next sync. Blog posts, emails, bulliten posts, and the like that are sent to other agents are published by the agent software itself. The number of things an agent can hold in queue, the time it takes for the queue to transfer, the typs of information they can send out, the locations that materials are published to, and more are all upgrades that an agent can have from physical items found in the world.
Distinct Applications
Avatar customization, activity timer, and idle banter application.
Physical location aware tools
List view apps
- Printer-friendly version
- Login or register to post comments
- Email this page





